
The first, Radical Dreamers for the Satellaview, didn't originally see the light of day outside of Japan like the Satellaview add-on itself, though a translated ROM is available online.

Square followed up Chrono Trigger with two sequels. Also unique is the battle system, which combined the Active Time Battle system of Final Fantasy VI with position-based special moves known as Techs, often requiring the player to wait and time their attacks accordingly to maximize damage output. The game features art and character designs by Dragon Ball mangaka Akira Toriyama and music by Yasunori Mitsuda, Nobuo Uematsu, and Noriko Matsueda.
CHRONO COMPENDIUM ELIXIR SERIES
When a teleportation device made by Crono's best friend, Lucca, goes out of control and sends Marle four hundred years into the past, Crono jumps in after her, kicking off an adventure throughout time that will span millions of years.Ĭhrono Trigger was the last hurrah for the golden age of epic JRPGs on the SNES, and the crown jewel in a hit series of Square games that included Final Fantasy VI, Secret of Mana, Super Mario RPG, and several others that no one bothered to release outside Japan. The game tells the story of Crono, a Heroic Mime who meets a young girl named Marle at his hometown's Millennial Fair, a festival thrown to celebrate the dawn of the year 1000 AD.

Chrono Trigger is an RPG for the Super Nintendo Entertainment System it was developed by Squaresoft in conjunction with several members of then-rival Enix and released in 1995, and is their most well-known SNES game that isn't a part of the Final Fantasy brand.
